![strata_stairs.png](https://images.squarespace-cdn.com/content/v1/56a11d0669492ea1a2bac236/1453489500133-C6I2Z88LJ5TMW3EE9IE8/strata_stairs.png)
![MICROSOFT LOBBY CUBE EXPERIENCE](https://images.squarespace-cdn.com/content/v1/56a11d0669492ea1a2bac236/1453497144237-2C4J6UKNHFIGFZMAICTL/image-asset.jpeg)
![gensler_carousel_02.png](https://images.squarespace-cdn.com/content/v1/56a11d0669492ea1a2bac236/1453580796853-W87QL01SDBPOU1CRFK0V/gensler_carousel_02.png)
![gensler_oculus_screenshot.png](https://images.squarespace-cdn.com/content/v1/56a11d0669492ea1a2bac236/1453580836636-USFJK7PYUR8HYA0KB51B/gensler_oculus_screenshot.png)
![strata_screens.png](https://images.squarespace-cdn.com/content/v1/56a11d0669492ea1a2bac236/1453489520566-TDFFNHRJ9HOJJAJ6WSDZ/strata_screens.png)
![A million flocking birds](https://images.squarespace-cdn.com/content/v1/56a11d0669492ea1a2bac236/1453582292338-C53MJ8TWTWR1XEOD0YOX/image-asset.jpeg)
Digital Kitchen collaborated with architects at Gensler to create a reactive audio-visual sculpture in the lobbies of two of Microsoft's newly renovated buildings on their main campus.
The experience inhabits the interior of a giant, glowing cube suspended in the lobby. A stairway winds through the cube, and as people climb the stairs a unique, L-shaped display shows one of four nature-inspired scenes: water, forest, birds, or clouds. The scenes are generative particle systems, each with its own physics, behavior, and aesthetic.
Kinect cameras track the user's position and trigger events: gusts of wind, water currents, flock disturbances. Atmospheric, generative audio accompanies the visuals, and follows the user to create an immersive 3D soundscape.
We also created a virtual reality mockup of the space to see how the experience would look before it was built.
My role: concepting, visual programming, Kinect tracking system, audio sync protocol, Oculus Rift prototype
Made with: Unity, C#, DirectX 11 Compute Shaders, HLSL, OSC, Kinect, Max