In my time at HTC Vive Creative Labs I explored how people will use AR and VR to be productive and creative. 

As head of the AR Lab I led the development of several prototypes for out-of-box experience (OOBE), room mapping, in-situ instructional training, IOT control, and more.

At the time, mixed reality headsets like Quest 3 and Apple Vision Pro did not exist. I modified a Vive Pro with a color stereo depth camera and a Leap Motion hand tracker to offer a glimpse at what HTC could accomplish by integrating this technology into their headsets.